Knowing how many decks to keep is a real challenge. For a long time I’ve been in the camp of having only a few decks because as a father of young children Magic takes a backseat to family commitments. The problem is that when you combine keeping only a few decks (generally less than 4), being ruthless with dismantling decks, and being slow in building decks led me to only having two decks together (Lorthos and Kozilek, the Great Distortion). With Gen Con 2017 coming, and with it 4 days of fun and Commander, it was time to do something. A window of opportunity came, while my wife and kids went on vacation to visit family, but because of work I had to stay behind. My deck building window had arrived.
Traveling and playing Magic, particularly Commander, can be a wonderful thing. You get to expand your playgroup, make new friends, and look for deals to add to your decks. This can be done small scale, say a work trip where you duck out one night to sneak in a game, or on Magic oriented trips, say Gen Con. While small trips are possible and fun, bigger gatherings like a GP or convention require more planning. Continue reading “Con Travel”
I’m in the process of adding more selection and diversity to my Commander games. Both Kozilek and Lorthos are late game big mana decks that can play remarkably similar games despite their color differences. With Progenitus winning my Next Commander bracket, I’ll be adding another big mana deck to my rotation. I think the 4th deck in my lineup will be something Rakdos. I’ve got four in mind and I know that only one will see play at a time. The real question is which one?
This past weekend I had a game with my Lorthos deck that ended up with both of my opponents under a Capsize lock. I had two Extraplanar Lens cards and my Snow-Covered Islands were tapping for 3. I looked up during the next few turns to see both other players unhappy. The Social Contract wants to make sure that everyone at the table is having a good time. Most people in my playgroup drive over 30 minutes for our casual Sunday games. With the opportunity cost being pretty high, making sure everyone has fun matters. After the game was over I had to ask a question about my favorite deck, is my deck fun to play against? Continue reading “When Your Deck Is the Problem”
If you are anything like me you are great at coming up with ideas for new Commander decks. Unfortunately, if you’re too much like me you also struggle finding direction on which one to build first. I often end up with ideas for a huge number of decks, but without a clear idea of where to go first I end up building nothing. Enter Roberto Moser (@robertomoser) with an idea – let the community decide. Continue reading “Next Commander Bracket”
No matter how casual or competitive you are in terms of Commander deck building, there are a few things that unite all decks. One of which is the inclusion of basic lands. While some decks are so non-basic heavy that there is no room for even a single Forest, the vast majority of Commander decks at least have a handful. The real question is, how do you select your basics? Continue reading “Back to Basics”
I see proxies a lot in Commander. It always confuses me, especially when there’s no disclosure beforehand. Below is my personal take on it broken down by why I hear or think they are being used. I’ll warn you, I take a very strong anti-proxy view. Continue reading “Proxies in Commander”